106 · Survey Results: Survey Questions and Responses
Staff training and skills constantly need to
be replenished.
ST, KU
It is hard to keep up with all the new sites.
KU
We are adding these tools to our workflow
but not getting rid of any of the old modes
of doing things. CP
The technology and user trends are always
moving targets. Just when we feel like
we’re getting a grasp on one thing, it is
fading from importance, and something
new needs to be investigated and
employed.
ST, KU
There’s a perception among some
students, staff, and administrators that fun
and social things should be kept strictly
separate from research and work things.
As a result, some students might stay
away from library services in their “fun”
spaces, and some staff and administrators
think that any time spent using these
environments is not productive work time.
O
Significant time is needed to try new
things, do R&D, understand the trends,
figure out how to provide services in new
ways, how to sustain them over time, etc.
Hard to find time to do all this when we’re
pressed by other traditional roles.
T, CP
There are too many promising new
technologies emerging all the time. The
challenge is to develop skills to evaluate
and select those that have a potential high
return on investment. CP, AE
Assessment — how do we assess
effectiveness of what we’re doing with
each technology?
AE
It can be time consuming to keep up with
all the new technology.
T, KU
Time. T Training. ST
Time.
T
Time.
T
Cost/benefit vs. other library activities and
commitments. CP
Time and effort. We have so many
competing needs for staff resources.
T, CP
Assessment. We need to assess not only
the absolute value of a new service, but
its comparative value, so we know what
service we can reduce or eliminate to
incorporate a new service, e.g., Meebo vs.
standard reference. CP, AE
Time commitment to develop and
maintain applications. T
Lack of staff familiarity with social
software. ST
Time commitments to learn new
environments such as Second Life, and to
maintain a presence in these. T, ST
Time to investigate, innovate, and
implement with competing demands and
limited resources. T, CP
Staff training and local expertise.
ST
Collaboration with sister institutions.
O
Staff training and skills constantly need to
be replenished.
ST, KU
It is hard to keep up with all the new sites.
KU
We are adding these tools to our workflow
but not getting rid of any of the old modes
of doing things. CP
The technology and user trends are always
moving targets. Just when we feel like
we’re getting a grasp on one thing, it is
fading from importance, and something
new needs to be investigated and
employed.
ST, KU
There’s a perception among some
students, staff, and administrators that fun
and social things should be kept strictly
separate from research and work things.
As a result, some students might stay
away from library services in their “fun”
spaces, and some staff and administrators
think that any time spent using these
environments is not productive work time.
O
Significant time is needed to try new
things, do R&D, understand the trends,
figure out how to provide services in new
ways, how to sustain them over time, etc.
Hard to find time to do all this when we’re
pressed by other traditional roles.
T, CP
There are too many promising new
technologies emerging all the time. The
challenge is to develop skills to evaluate
and select those that have a potential high
return on investment. CP, AE
Assessment — how do we assess
effectiveness of what we’re doing with
each technology?
AE
It can be time consuming to keep up with
all the new technology.
T, KU
Time. T Training. ST
Time.
T
Time.
T
Cost/benefit vs. other library activities and
commitments. CP
Time and effort. We have so many
competing needs for staff resources.
T, CP
Assessment. We need to assess not only
the absolute value of a new service, but
its comparative value, so we know what
service we can reduce or eliminate to
incorporate a new service, e.g., Meebo vs.
standard reference. CP, AE
Time commitment to develop and
maintain applications. T
Lack of staff familiarity with social
software. ST
Time commitments to learn new
environments such as Second Life, and to
maintain a presence in these. T, ST
Time to investigate, innovate, and
implement with competing demands and
limited resources. T, CP
Staff training and local expertise.
ST
Collaboration with sister institutions.
O